31 MSCORE_EXPORT
static void ApplyActiveAreaSettings(
EditElementHandleR eeh,
int fillMode);
3x3 matrix commonly used for pure rotations, but in general may also have scales and non-perpendicula...
Definition: rotmatrix.h:21
3d point coordinates.
Definition: dpoint3d.h:19
#define BEGIN_ELEMENT_NAMESPACE
Definition: MstnTypes.h:19
#define END_ELEMENT_NAMESPACE
Definition: MstnTypes.h:20