Classes | Namespaces | Enumerations
HitPath.h File Reference
#include "DisplayPath.h"
#include "IViewDraw.h"
#include "ViewContext.h"
#include "DimensionStyleProps.r.h"
#include <Bentley/bvector.h>
#include "ISprite.h"

Go to the source code of this file.

Classes

struct  SelectionPath
 
struct  HitPath
 

Namespaces

 Bentley
 The Bentley namespace contains types defined by the Bentley Library.
 
 Bentley::DgnPlatform
 The DgnPlatform namespace contains types defined by the DgnPlatform.
 

Enumerations

enum  HitPriority {
  Highest = 0, Vertex = 300, Origin = 400, CellOrigin = 400,
  Edge = 400, Compound = 500, TestBox = 550, Interior = 600
}
 Lower numbers are "better" (more important) Hits than ones with higher numbers. More...
 
enum  HitSource {
  None = 0, FromUser = 1, MotionLocate = 2, AccuSnap = 3,
  TentativeSnap = 4, DataPoint = 5, Application = 6, EditAction = 7,
  EditActionSS = 8
}
 The procedure that generated this Hit. More...
 
enum  HitGeomType {
  None = 0, Point = 1, Segment = 2, Curve = 3,
  Arc = 4, Surface = 5
}
 The type of geometry that was being tested to generate this Hit. More...
 

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