#include "DisplayPath.h"
#include "IViewDraw.h"
#include "ViewContext.h"
#include "DimensionStyleProps.r.h"
#include <Bentley/bvector.h>
#include "ISprite.h"
Go to the source code of this file.
Classes | |
struct | SelectionPath |
struct | HitPath |
Namespaces | |
Bentley | |
The Bentley namespace contains types defined by the Bentley Library. | |
Bentley::DgnPlatform | |
The DgnPlatform namespace contains types defined by the DgnPlatform. | |
Enumerations | |
enum | HitPriority { Highest = 0, Vertex = 300, Origin = 400, CellOrigin = 400, Edge = 400, Compound = 500, TestBox = 550, Interior = 600 } |
Lower numbers are "better" (more important) Hits than ones with higher numbers. More... | |
enum | HitSource { None = 0, FromUser = 1, MotionLocate = 2, AccuSnap = 3, TentativeSnap = 4, DataPoint = 5, Application = 6, EditAction = 7, EditActionSS = 8 } |
The procedure that generated this Hit. More... | |
enum | HitGeomType { None = 0, Point = 1, Segment = 2, Curve = 3, Arc = 4, Surface = 5 } |
The type of geometry that was being tested to generate this Hit. More... | |