Classes | Typedefs | Variables
IDTM.h File Reference
#include <TerrainModel\TerrainModel.h>

Go to the source code of this file.

Classes

struct  IDTMDrapedLinePoint
 Interface implemented by DTM engines. More...
 
struct  IDTMDrapedLine
 Interface implemented by DTM engines. More...
 
struct  DTMRayIntersection
 
struct  DTMIntersectionCompare
 
struct  IDTMDraping
 Interface implemented by DTM engines. More...
 
struct  IDTMDrainageFeature
 Interface implemented by DTM engines. More...
 
struct  IDTMContouring
 Interface implemented by DTM engines. More...
 
struct  IDTMVolume
 Interface implemented by DTM engines. More...
 
struct  IDTM
 

Typedefs

typedef std::function< void(DTMStatusInt
status, double flatArea,
double slopeArea)> 
DTMAreaValuesCallback
 Interface implemented by DTM engines. More...
 
typedef std::function< bool()> DTMCancelProcessCallback
 

Variables

BEGIN_BENTLEY_TERRAINMODEL_NAMESPACE
typedef bvector< DPoint3d > 
DTMPointArray
 

Typedef Documentation

typedef std::function<void(DTMStatusInt status,double flatArea, double slopeArea)> DTMAreaValuesCallback

Interface implemented by DTM engines.

typedef std::function<bool()> DTMCancelProcessCallback

Variable Documentation

BEGIN_BENTLEY_TERRAINMODEL_NAMESPACE typedef bvector<DPoint3d> DTMPointArray

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