Public Member Functions | Static Public Member Functions | List of all members
ConnectionManager Class Reference

IModel ConnectionManager. More...

#include <ConnectionManager.h>

Public Member Functions

int DiscoverEngines ()
 Discover available engines in the machine. More...
 
IModelEngineGetEngine (int index)
 Get IModelEngine object pointer at the index. More...
 
ConnectionStatus Connect (IModelEngine *engine, Bentley::WString const &seedFile, bool connectGraphicalEngine=false)
 Connect to engine. More...
 
int Disconnect (IModelEngine *engine)
 Disconnect the engine If connected to non graphical engine, it will stop the engine, however, it does not stop any Graphical engine. More...
 

Static Public Member Functions

static ConnectionManagerGetManagerObj ()
 Get connection manager object. More...
 
static void DeleteManagerObj ()
 Delete connection manager object. More...
 

Detailed Description

IModel ConnectionManager.

Create a single connection object and can be used for a single connection to an engine


The documentation for this class was generated from the following file:

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