Engine class. More...
#include <ConnectionManager.h>
Public Member Functions | |
void | GetName (Bentley::WString &name) |
Get name of the engine. More... | |
void | GetDisplayName (Bentley::WString &displayName) |
Get display name of the engine. More... | |
void | GetDisplayVersion (Bentley::WString &displayVersion) |
Get display version of the engine. More... | |
void | GetVersion (Bentley::WString &version) |
Get version of the engine. More... | |
void | GetProgramPath (Bentley::WString &programPath) |
Get folder path of the engine. More... | |
void | GetProgramFullPath (Bentley::WString &programFullPath) |
Get full path of the engine. More... | |
void | GetWorkspacePath (Bentley::WString &workspacePath) |
Get workspace path of the engine. More... | |
int | LoadApp (Bentley::WString &appPath) |
Load user app in the engine. More... | |
int | StartApp (Bentley::WString const &KeyinString) |
Start user Key-in. More... | |
int | SetCallback (ImodelCallback callback) |
Set message callback. More... | |
Engine class.
Holds information about an engine and provide utility methods